This is really common with anime as blame almost always falls on the animation studio even when their hands are often tied when it comes to various decisions.May I ask why the SP Forum is "dead"? What about other picked up titles(Tenshin/Chronoclock/Root Double the big ones)? If anyone has a correction, I'd be glad to amend my post.And for those that don't like reading charts, this is what I take from them:So that's EIGHT Kickstarters, which excludes all the other projects people have been talking about like G-Senjou (and the other ones they announced at AWA) and Narcissu.Memory's Dogma actually appeared to avoid having physical copies except as a stretch goal. I cannot provide the details of this question because as of this time, I cannot find it in my inbox, so I apologise for that.Sekai Project themselves do have issues every now and again, but that's just to be expected with an extremely busy licensing company (and yes, they The CLANNAD Kickstarter, in my opinion, has been handled just as well as Degica's handling of the Muv-Luv Kickstarter, and I've praised Degica before. Kudos to Sekai Project for answering that one.A little while later, specifically on June 5th, they confirmed they had the patch ready and were waiting for approval from Frontwing to deploy it. But, until I have clear proof that Sekai Project is only out for your money and consumers' suffering, I will believe otherwise.Due to the length of this post and my own tolerance level, I won't go into detail of any previous incidents on this subreddit regarding unfair treatment towards Sekai Project. Not a good thing.Finally, in October, they confirmed that they would have an update on the trading cards soon™. Japanese companies tend to stay silent and let the consumers think what they want, which often means the blame goes to the wrong people. Hopefully after the current Kickstarters have been completed if they ever are completed, Sekai Project can regain respect in this subreddit and other related forums.As I was not a part of the Clannad or the Grisaia kickstarters as I didn't get into VNs (and still only very casually), despite having read a few before, until earlier this year after those kickstarters had ended, my first encounter with Sekai Project was the release of The Fruit of Grisaia on Steam.I got the impression that the novel was released on Steam without any actual quality assurance beyond the translation itself, as pretty much everyone had certain issues at the same points in the novel.
Audio playback would be ahead of the textbox in a few scenes during the common route and Makina's route (just the ones I remember).After reports of this, Sekai Project confirmed that they were working on a patch to fix it, which is a good thing. Dovac acts like a child when he does PR and is only in it for the kickstarter money. At that point, the public line was still that The Guardian’s Spell would still be released. Either way, the funding was for production of the visual novel and that's in the hands of the developer (which you could say that SP should have a leash on but who knows).This is the same case for Human Reignition Project by the way.Fault Milestone One has pretty much been fulfilled by SP except for the port. Did you just excuse someone, a renowned person in this community, for pointing out exactly what I'm trying to point out in this post? Write something about yourself. Why not just put the effort in preparing it at the beginning of the kickstarter and save all of this stress? Sekai Project is an American video game publisher.They are best known for licensing and translating Japanese visual novels into English, but they have also published manga and other non-visual novel video games. Anyway, what doesn't make sense is that they're making these compromised 16:9 CGs 720p (?)
Apparently posts regarding what is in the OP (cropped CG) are being removed from steam actively.There are a few more comments that convey the same attitude: Sekai Project is a horrible company, and everyone should stop buying their products. Let’s run down what has gone on in the past twenty-four hours.On Tuesday, the EVM Pro YouTube channel released a video documenting Winged Cloud’s questionable business history, as well as accusations of malpractice and abusive management. The least they could have done was make the 16:9 optional instead of just forcing a poor decisions on all of their customers.I've been telling you all that Sekai Project is a bad company. Physical things, especially, during its climax. However, since High Crate says that companies should never be the subject of being overshadowed by controversy, doesn't that mean this example does not count? For now, please support EVM Pro by Can someone from SP give me an answer here? SP actually dropped the ball on this one.
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